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AI Insights · Timothy · January 2022

Top 5 Sandbox-like Games Performance in Kuwait Q4 2021

In Q4 2021, the top sandbox-like games in Kuwait showed varied performance metrics in terms of downloads, revenue, and active users. Data provided by Sensor Tower.

Top 5 Sandbox-like Games Performance in Kuwait Q4 2021

In Q4 2021, the top sandbox-like games on a unified platform in Kuwait showed diverse performance metrics. Let's delve into the weekly trends for downloads, revenue, and active users of these popular games.

Roblox exhibited a mixed performance. Weekly revenue peaked at around $68.7K at the end of September and saw a low of approximately $22.6K towards the end of October, before rebounding to around $63.3K in the last week of December. Weekly downloads started at 5.7K in late September and experienced a decline, bottoming out at 2.9K in early December, before climbing back to 4.4K by the end of December. Active users remained relatively stable, fluctuating between 148K and 160K throughout the quarter.

PK XD: Fun, friends & games from Afterverse Games saw its highest weekly revenue of $3.3K in late October, with fluctuations leading to a low of $757 in early December. Downloads peaked at 3.3K in the same period, with a notable dip to 523 in early November. Active users varied significantly, starting at 31.7K at the end of September, peaking at 36.7K in late October, and then stabilizing around 26.7K towards the end of December.

Eerskraft did not generate any revenue during the quarter. Weekly downloads spiked to 2.4K in early December, with a low of 182 in the last week of December. Active users followed a similar pattern, peaking at 3.6K in early December and dipping to 1.1K by the end of the quarter.

Minecraft Trial from Mojang saw its highest weekly revenue of $2.4K at the end of September, with a low of $1.2K in early December. Weekly downloads remained fairly consistent, ranging from 761 to 1.4K throughout the quarter. Active users showed minimal variation, maintaining around 33.8K to 35K during the period.

Rec Room - Play with friends! had a notable increase in weekly revenue, peaking at $621 in late December. Downloads saw a significant surge, reaching 4.3K in the final week of December, up from 196 in late September. Active users also grew substantially, from 882 at the end of September to 5.8K by the end of December.

Overall, these sandbox-like games exhibited varied performance trends in Kuwait during Q4 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022